The game “Witch’s Adventure” is a 2D game with the main theme of a witch saving her lovely little cat. What is waiting in front of her adventure? Monsters are hiding inside the deepest position of the cave! Be prepared to overcome the dangers and help the little witch save her cat!

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WindowsBuild.zip 24 MB

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I had an amazing experience overall playing this game. The artwork in this game is extraordinary, especially the main character. The animation and the design of her is really cute. The levels progressed at stably increasing difficulty (the last one is too hard for me to pass). The UI showing the character's health is really good, but it would be better if somehow the player is instructed how to use the portion to regain health. One small glitch I experience during the game is that whenever I turn to the left direction, the camera focus snap back a little too far. It would be a even better game if this is fixed.

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First I wanna congratulate for making such a good game. This is one of the best designed and executed game i have come across.The introduction scene is well done. You don't have an exit button that takes you to the intro scene. The player doesn't hold the wand right now. It would be great if the players hold the wand. When you make the player colorful, may be you should also make the background and sprites colorful. You should come up with a better theme that is consistent through the game. Controls are fine and works well. I think you should have an instructions page which explain how to play the game.

I have to say that the characters in the game are too beautifully drawn, more exquisite than some paid games. The design of the levels is also interesting. If I must talk about some improvements, that is you may not move the camera very smoothly when the characters turn. I think you can directly fix the character in one place in the camera, so that you can avoid the screen shaking from side to side. There is also the fact that the model of the wand is detached from the character, and the wand does not feel like it is being used again. I think it is possible to limit the angle at which the player can cast magic, for example, when the player is to the right, magic can only be fired to the right, so that even if the wand and the player are in pieces, it will not seem unnatural.

Wonderful game. This game definitely has excellent sound effects and background music, which makes this game super immersive. Also, the level of difficulty is just right so that player won't get stuck at a specific spot but will have to be super cautious. Nevertheless, the bats in the game are a little bit confusing: sometimes the player runs into the bat and got extra hearts, but sometimes the player takes the damage. Also, I suggest modifying the lookahead parameters a little bit so that the player will feel less dizzy.

This game was really interesting and fun to play because of how the dynamics of the game reflects well with the theme. There could be more platforms and the characters could have a bigger size so that they can easily be seen jumping across platforms. There could also be more obstacles or traps between the platforms so that the player has to maneuver more around the levels.